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Fox - Original Character (Modeled, Rigged, and Animated)

This fox was made as my capstone project while at UT Dallas as an undergrad. I decided to go through the process of designing, modeling, rigging, and animating an original character. The design wasn't based on anything particular, but I wanted to use shapes to give personality to the characters.

I did a base model in Maya, tweak and sculpted it in Mudbox (as well as made blendshapes), and did all the rigging and animation in Maya again. The rig makes use of some fun things like a shapeable iris and dynamics for animation that can be enabled on the both the ears and cheeks.

Fox - Waking Up - Original Character Animation

Fox - Facial Rig Calisthenics