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SGDA Game Jam - "12"

Produced on a small team for Student Game Developers Alliance during the 2015 Fall Game Jam. Created with the theme of "12", the game was designed based on my concept of a 2D sidescroller where the player transforms between being a human and interacting with villagers and being a werewolf trying to kill the villagers. The game can be downloaded from http://jumplion.itch.io/12-seconds-of-terror. I was in charge of art assets for the main character and the title screen.